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- ;
- ; ┌────────────────────────────────────────────────────────────┐
- ; │ The Morgul Player configuration file for Morgul versions │
- ; │ 1.49 and newer. │
- ; └────────────────────────────────────────────────────────────┘
- ;
- ; There are many things defined in here. By default, all the values
- ; are the normal default ones so if you don't want to change anything
- ; here, you will not need this file. However, if you wish to configure
- ; Morgul for your tastes, edit this file and keep it in a location
- ; where Morgul can find it:
- ; 1) in your path
- ; 2) in the current directory
- ; 3) in the directory the Morgul executable lives in
- ; To set switch values (on/off) use the statements On or Off.
- ;
-
- ; Here are the default sound card parameters
- ;
- ; First, the soundcard we should use, a number from 0 to 12. 0 means
- ; auto detect.
- ; 1=SoundBlaster 2=SoundBlaster PRO 3=ProAudioSpectrum+
- ; 4=ProAudioSpectrum 16 5=SoundBlaster 16 6=DAC
- ; 7=Aria-based cards 8=Windows Sound System 9=Gravis Ultrasound
- ; 10=PC Speaker 11=Stereo DAC 12=Stereo DAC
- Soundcard=0
-
- ; The IRQ of your sound card - 0 means auto detect
- SoundcardIRQ=0
-
- ; The DMA channel yoour sound card uses - 0 means auto detect
- SoundcardDMA=0
-
- ; The base address of your sound card, IN HEX! - 0 means auto detect.
- ; usually it is something like 220 or 240.
- Soundcardaddress=0
-
- ; The sampling (mixing) rate to use - higher values mean better
- ; quality and take more processor power. Some cards can't go higher
- ; than 22050. Does not affect GUS.
-
- SamplingRate=22050
-
- ; The DMA buffer size - in multitasking environments, it might be
- ; a good idea to set a buffer larger than 2048 bytes.
- ; The buffer is by default calculated by Morgul automatically and
- ; it takes into account the mixing rate, stereo and 8/16-bitness.
-
- ;DMABuffer=2048
-
- ; use EMS memory if available for samples
- UseEMS=on
- ; Use DMA with GUS to transfer samples; faster, but may cause problems. If
- ; causes problems, set to Off
- UseGUSDMA=on
-
- ; *****************************************************************************
- ; *** If you have inexplicable hangup problems with module ***
- ; *** loading or in the DOS Shell, set the following to TRUE. ***
- ; *** If you have a new Pentium/486 PCI machine, you might need this option ***
- ; *** You might also need it with ASPI drivers ***
- ; *****************************************************************************
- CompatibilityMode=Off
-
- ; Use the keyboard lights as "volume bars" ; may cause keyboard
- ; problems so default is disabled.
- KeyboardLights=Off
- ; Use the 80x60 text mode instead of the default 80x30 mode.
- 80x60VideoMode=Off
- ; Play selected modules in random order
- RandomPlayMode=Off
- ; The color for the graphical scope:
- ScopeColor=0
- ; The startup screen; 1 is top screen, 2 is module screen, 3 is help
- ; screen (why would you want to have the help screen as default ?),
- ; 4 is in-between the file and module screen (try this..)
- StartupScreen=2
- ; Start in graphics mode?
- StartInGraphics=Off
- ; Default background PCX 320x200x256 picture file, uncomment this line
- ; and edit the filename
- ;Picfile=C:\path\picture.pcx
- ; Use monochrome mode?
- Monochrome=Off
- ; Default panning; by default, on stereo systems, channels are panned
- ; to the absolute left and absolute right (-64,64). May not be what
- ; you want if you use headphones. Setting this to something less than
- ; 64 causes the channels to be panned more to the middle. 0 is the same
- ; as mono and 100 is Surround panning.
- DefaultPan=40
- ; The amplify rate; use this to get more volume out of your sound
- ; board. Does not affect GUS. If you set it too high, you will get
- ; very crackly sounds. Values lower than 32 are in fact "quietify"
- ; instead of amplify.
- Amplify=32
-
- ; File system section
-
- ; Easy mode: In this mode, if you select a file it will start playing
- ; instantaneously. On by default. If you disable it, every module you tag
- ; will be added to the playing list but won't get played right away;
- ; you have to press N to go to the next module. Thus without the Easymode
- ; you can have several files tagged and queued for playing.
- Easymode=On
- ; Quickmode: If you set this on, Morgul will not scan module files for
- ; songnames and other info.
- Quickmode=Off
- ; If do not want to see the unarchiver messages (they come visible at the
- ; top screen) set the following to On. It should be kept on if you have
- ; error situations because otherwise you couldn't know what went wrong.
- SuppressUnpack=Off
-
- ; For UltraCompressor 2 (UC2) users only:
- ; It is highly recommend you upgrade to UC2 R3.
- ; Set "UltraStealth=On" if you have UltraStealth running and the UUC.EXE
- ; in your path. Because UC.EXE needs MUCH memory, you will most probably
- ; not be able to play the bigger UC2'ed modules, so you have to use
- ; UltraStealth. To use UltraStealth, put the line C:\UC\US.EXE (or
- ; whatever is the correct path to US.EXE) to the end of your autoexec.bat.
- UltraStealth=Off
- ; Scanning UC2 files takes a long time, so you can disable it with
- ; ScanUc2Files=Off. This is now the default since there have been
- ; hangup problems with UltraCompressor II files.
- ScanUc2Files=Off
-
- ; 4Dos
- ; If Morgul detects 4Dos, it will save file info into description.
- ; If 4Dos is not detected, nothing will be saved. With this option
- ; you can disable this feature.
- 4DosDescription=On
-
- ; Settings for digital effects
- ;
- ; Each entry is of form:
- ;
- ; EffectN = name type parm0 [parm1] [parm2] ...
- ;
- ; <name> is a one word name for the effect and cannot contain white space
- ; You can use '_' instead of space character to break it into multiple words
- ;
- ; <type> can be:
- ;
- ; R Reverb/echo effect.
- ; parm0 is feedback value (0-100).
- ; parm1...parmN define a maximum of 8 reverb delay/gain pairs
- ; for example:
- ; Effect1 = HallReverb R 40 30 50 40 30 50 20 60 30
- ; defines Reverb with 40% feedback and echo positions at
- ; 30ms (50% gain), 40ms (30% gain), 50ms (20% gain), 60ms (30% gain)
- ;
- ; Negative gain values can be used to create 180 degree phase shift
- ;
- ; F Filter effect. parm0 is the type of the filter:
- ; 1 = Simple lowpass filter (effective)
- ; 2 = Simple lowpass filter (soft)
- ;
- ; Default effect 0 means no effect.
- DefaultEffect=0
-
- Effect1=Lowpass_filter F 1
- Effect2=Soft_lowpass_filter F 2
- Effect3=Hall_reverb R 90 70 22 95 -30 110 25 130 -15 200 25
- Effect4=Room_reverb R 30 10 20 25 30 35 -20 45 40
- Effect5=Huge_reverb R 35 10 -30 18 40 25 -40 45 30 100 20 150 -30
- Effect6=Metallic_reverb R 60 30 30 40 -25 50 25 80 25
- Effect7=Distant_echo R 75 160 30 300 50
- Effect8=Short_echo R 40 90 100
- Effect9=Long_echo R 80 300 80
- Effect10=Dead_bass R 100 0 -100
- Effect11=Very_Short_Echo R 70 95 98
- Effect12=Air_Duct_Reverb R 60 20 18 40 -48 50 -58 90 13 100 2
- Effect13=Bass_boost R -10 0 150
- Effect14=Empty
- Effect15=Empty
- Effect16=Empty
- Effect17=Empty
- Effect18=Empty
- Effect19=Empty
- Effect20=Empty
-